Home Back

Velocity Of Approach Calculator

Velocity Of Approach Formula:

\[ v_{app} = \frac{v_2 - v_1}{e} \]

m/s
m/s
(unitless)

Unit Converter ▲

Unit Converter ▼

From: To:

1. What is Velocity of Approach?

The velocity of approach refers to the relative velocity at which two objects are moving towards each other just before they interact or collide. It is a fundamental concept in collision mechanics and helps determine the nature and outcome of collisions between objects.

2. How Does the Calculator Work?

The calculator uses the velocity of approach formula:

\[ v_{app} = \frac{v_2 - v_1}{e} \]

Where:

Explanation: This formula calculates the relative approach velocity of two objects based on their final velocities after collision and the coefficient of restitution, which represents the elasticity of the collision.

3. Importance of Velocity of Approach Calculation

Details: Calculating velocity of approach is crucial for analyzing collision dynamics, predicting collision outcomes, and understanding energy transfer during impacts in various fields including physics, engineering, and sports science.

4. Using the Calculator

Tips: Enter the final velocities of both masses in m/s and the coefficient of restitution (0 ≤ e ≤ 1). The coefficient of restitution must be greater than zero for the calculation to be valid.

5. Frequently Asked Questions (FAQ)

Q1: What does the coefficient of restitution represent?
A: The coefficient of restitution (e) represents the elasticity of a collision, where e=1 indicates a perfectly elastic collision and e=0 indicates a perfectly inelastic collision.

Q2: Can velocity of approach be negative?
A: Yes, a negative velocity of approach indicates that the objects are moving away from each other rather than approaching.

Q3: How is this different from relative velocity?
A: Velocity of approach is a specific type of relative velocity that specifically refers to the component of motion where objects are moving toward each other before collision.

Q4: What are typical values for coefficient of restitution?
A: Typical values range from 0 (completely inelastic) to 1 (perfectly elastic). Most real-world collisions have values between 0 and 1.

Q5: When is this calculation most useful?
A: This calculation is particularly useful in collision analysis, accident reconstruction, sports physics, and mechanical engineering applications involving impact dynamics.

Velocity Of Approach Calculator© - All Rights Reserved 2025